﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace StudentAgeSaveEditor.GameData.Increase
{

    public class MultiplierAttr : BaseIncreaser
    {
        public int attrId;

        public float value;

        public bool isOtherAttr;
    }
    }
